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AI Insights · Timothy · July 2024

Top 5 2D Anime Games Performance on iOS in Central America Q2 2024

Discover the performance trends of the top 5 2D Anime games on iOS in Central America during Q2 2024, including downloads, revenue, and active users.

Top 5 2D Anime Games Performance on iOS in Central America Q2 2024

In the second quarter of 2024, the performance of the top 5 2D Anime games on the iOS platform in Central America showcased interesting trends in downloads, revenue, and active users. The data, provided by Sensor Tower, offers a detailed look at the weekly performance of these popular games.

Hero Wars: Alliance RPG saw its weekly revenue fluctuate significantly, peaking at approximately $12.3K in mid-May. Weekly downloads showed a noticeable upward trend in June, reaching around 2.7K. Despite some fluctuations, weekly active users remained relatively stable, closing the quarter at around 9.4K.

Gacha Life experienced consistent weekly downloads, averaging around 1.7K to 2.2K throughout the quarter. Active users maintained a steady presence, with slight fluctuations, ending June at approximately 14.9K. Revenue remained minimal, with only a few weeks showing minor earnings.

Lily Diary had a notable spike in downloads in late April, reaching around 8.6K. However, this surge was followed by a decline, stabilizing around 120 downloads per week by the end of June. Active users mirrored this trend, peaking in late April and then declining, finishing the quarter at around 2.5K. Revenue remained low throughout the quarter.

Legend of Mushroom showed a strong start in April with weekly downloads peaking at approximately 4.4K, but this number dropped significantly in subsequent weeks. Active users followed a similar pattern, starting high at around 9K and stabilizing around 7.9K by the end of June. Weekly revenue had notable peaks, particularly in early April, but overall trends showed a decline, ending the quarter with lower figures.

DRAGON BALL Z DOKKAN BATTLE experienced fluctuations in weekly downloads, peaking at around 1.4K in mid-May. Active users saw a slight increase mid-quarter, reaching approximately 2.8K, but ended June at around 2.3K. Revenue trends were inconsistent, with a significant peak in late April at around $13K, followed by a general decline, closing the quarter at around $747.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024